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Green Media Studies

Eco-Games (Digital)

As with many other Green Media artifacts, there are several partly overlapping lists and taxonomies of Ecogames available online, which we will summarize and reference as this page is updated. The examples below primarily stem from the Games for Change website.


BBC Earth: Life in VR – California Coast

A new way to experience stories from the natural world.

Bioharmonious

Resolve the desolation of the balance between nature and machinery.

Block’hood

Arrange and combine blocks to create unique neighborhoods.

Catchment Detox

Manage a river catchment and create a sustainable and thriving economy.

Ciclania

Face climate change and restore order to the world of Ciclania

Citizen Science

A time traveling adventure game about fresh water science.

City Rain

Play as a member of an elite environmental swat team in charge of restructuring cities.

Climate Challenge

Players manage the economy and resources of the ‘European Nations’ as its president, while reducing emissions of CO 2 to combat climate change and managing crises.

Climate Defense

Can you prevent global warming?

Collapsus

Collapsus blends a short film, interactive mini-games and news clips all at…

Deep Blue Dump

A game about Ocean Plastic Pollution

Disaster Detector

Help cities predict and prepare for natural disasters.

ElectroCity

Don’t let the power go to your head!

Everything

Everything is about the quiet explosion of life.

Farm Blitz

Created by and for low-income adults to teach better financial literacy.

Fate of the World

Fate of the World features several scenarios, based on actual scientific research, in which the player is put in charge of a fictional international organization managing social, technological and environmental policies.

Habitat the Game

In Habitat the Game, players adopt a polar bear and must keep the bear alive and healthy by completing virtual tasks – like washing, grooming and feeding the bear.

Ice Flows

A game about ice flow in the Antarctic

Lumino City

Lumino City was designed to raise awareness about renewable energy technologies and offers sustainable practices as an intrinsic part of the gameplay. Almost every puzzle in the game involves powering up a location using renewable technologies, or explores a form of self-sufficiency.

NOVA’s Evolution Lab

Evolution Lab provides an overview of the evidence for evolution while addressing misconceptions and highlighting case studies about evolution. Players start by building their own phylogenetic trees by analyzing the traits and DNA that characterize selected species.

One Ocean Interactive

Enter the ocean and design your own experience in 3D underwater habitats.

Pipe Trouble

Make a profit laying natural gas pipelines while handling negative community responses.

Polar Plunder

Navigate challenges beneath the Arctic to collect fish for Percy’s hungry cubs.

Precipice

A simulation of potential future global warming scenarios.

Reach for the Sun

Manage your plant to make as many seeds as possible before winter.

Rizk

Hosted by the Science Museum in London, Rizk is a part of the museum’s “Climate Changing” series of exhibitions, events and installations. This “tower defense” strategy game was created by the UK-based creative studio Playerthree, and is set on a dark and mysterious planet.

Save a Rhino

Save a Rhino tells about the dangers the rhinos are facing, as well as what is being done to prevent the extinction of the species.

Save the Park

Launched as part of the campaign to celebrate the 2016 National Park Service Centennial, Save the Park is a unique collaborative game where you play as a park volunteer and experience the conservation activities that support the U.S. National Parks.

Stop Disasters

Tackles the real issue of mitigating the impact of natural disasters.

The Garbage Dreams Game

The documentary Garbage Dreams is inviting players to take on the role of the Zaballeen (Arabic for “garbage people”), who impressively recycle 80% of the trash they collect.

TyrAnt

Fight to be king of the (ant)hills in this real-time strategy game.

Wait

Wait explores an alternative to a common structure within games of rewarding action, and players earn points within the game by not moving.

Walden, A Game

The game allows players to re-enact Henry David Thoreau’s life in the woods.

What the Frack

What the Frack is a single-player, text-based decision-making game that challenges players to get inside the fracking debate. Acting as the state government for a region that has recently discovered a large deposit of shale oil and natural gas beneath its ground, the player must make decisions that impact the economy, environment, public health, and “quality of life” of the community.

WolfQuest

WolfQuest is a 3D wildlife simulation video game originally developed by the Minnesota Zoo and game developer company Eduweb.

World Rescue

World Rescue is a narrative, research-based video-game inspired by the Sustainable Development Goals of the United Nations. Through fast-paced gameplay set in Kenya, Norway, Brazil, India, and China, players meet and help five young heroes and help them solve global problems—such as displacement, disease, deforestation, drought, and pollution—at the community level.

Young Meteorologist Program: Severe Weather Preparedness Adventure

Young Meteorologist Program: Severe Weather Preparedness Adventure is a single-player educational game created by nonprofit PLAN!T NOW in partnership with NOAA National Weather Service and the National Education Association to teach kids how to stay smarter than the weather during hurricanes, lightning storms, flash floods, tornadoes, and winter storms.